At the very beginning of Genshin Impact, two twins fight an unknown god who calls herself the sustainer of the heavenly principles. An action-packed fight occurs among them, but unfortunately, one of the twins is trapped, and the other eventually loses the fight. This is where we can choose to play as either Lumine or Aether. Aether is the canonical protagonist as far as advertising goes, but there is no in-game difference between the two.
As the game progresses, you will slowly realize that you can harness elemental powers without a vision.
But now the Traveler has the power of Dendro. Let’s explore the new Dendro powers in this Lumine Dendro guide, where I will use our cute Lumine to showcase the skills. Even if you use Aether, the same applies to you. So without further ado, let’s begin!
Lumine’s Dendro Powers
From the beginning of the game, Traveler can wield the powers of elements without any vision and obtain unique abilities with each element. I would refer to Lumine as the Traveler in the section below so that you can sync the same with Aether. Whichever twin you choose to play in the game, you will eventually unlock Dendro’s powers. In my opinion, Dendro is a game-changing element that has introduced unique reactions to the game that has changed the meta altogether. There’s no way you would want to miss out on Dendro because of how amazing it is!
Ascension & Talent level-up
The Traveler gets attack percentage as their ascension stat. You can get the constellations of each element from the region’s tasks, whether offering Oculis to the statues of the seven or completing archon quests. To unlock Dendro Traveler’s constellations, you must obtain Memory of Flourishing Green. As of writing this guide, only three are available. One each from Levels 3 and 5 of the statue of seven in Sumeru and the third one after completing Chapter 3: Act 2 – The Morn a Thousand Roses brings.
- Mora = 420,000
- Brilliant Diamond Sliver = 1
- Brilliant Diamond Fragment = 9
- Brilliant Diamond Chunk = 9
- Brilliant Diamond Gemstone = 6
- Windwheel Aster = 168
- Damaged Mask = 18
- Stained Mask = 30
- Ominous Mask = 36
Talent Level-Up Materials
- Mora = 1,652,500
- Fungal spores = 6
- Luminescent pollen = 22
- Crystalline cyst dust = 31
- Teachings of Admonition = 3
- Guide to Admonition = 6
- Guide to Ingenuity = 11
- Philosophies of Ingenuity = 12
- Guide to Praxis = 4
- Philosophies of Praxis = 20
- Mudra of Malefic General = 6
- Crown of Insight = 1
If you want to use the Dendro Traveler as support, you don’t need to invest much into the talents, as the reactions will scale with Elemental mastery and character level. However, I still recommend you level them up a bit, as any extra damage is good for the team.
Talents
Foreign Fieldcleaver
- Normal attack: Traveler performs up to 5 rapid strikes
- Charged attack: Traveler consumes a specific amount of stamina to unleash two rapid sword strikes
- Plunging attack: Traveler plunges from mid-air to strike the land below, damaging foes along the path and dealing area-of-effect damage upon hit.
I don’t think you need to prioritize this talent unless you want to go with a physical damage build that isn’t viable for most players. Physical damage is good on only a few characters in specific team compositions where they can churn out the end-game content without any hassle.
Razorgrass Blade
With a swing of your blade, you unleash a spray of razor-sharp leaves in front of you and deal Dendro damage.
Traveler’s elemental skill deals Dendro damage in an arc-shaped area and applies the Dendro element to the enemies. Alternatively, you can use this skill to trigger elemental reactions.
Surgent Manifestation
You create a Lea Lotus Lamp by calling upon the might of the flora all around you. This lamp will deal continuous Dendro damage to foes within its area of effect.
I would say this is a fantastic skill for Travelers that can turn them into fantastic Dendro support for your team. You can deploy the lotus on the field and have it interact with an element to transform its potency. Depending on the element type, the Lea Lotus will react to the enemies and deal damage in an area. Let’s go over the transformations.
Lotuslight Transfiguration
The Lea Lotus Lamp can only undergo one Lotuslight Transfiguration in its duration, and only one lamp created by the Traveler can exist at any one time.
The Lea Lotus Lamp will undergo the following changes after it comes into contact with Hydro, Electro, or Pyro:
- Hydro: The Lamp’s area-of-effect and attack range expansion.
- Electro: The Lamp’s attack speed boosts.
- Pyro: The Lamp will detonate after a short delay and then disappear, dealing area-of-effect Dendro damage.
The Lea Lotus lamp is the bread and butter of Dendro Traveler’s kit and helps you capitalize on its transfiguration properties. The best thing about this skill is that the first element that gets applied to the lotus will have it transform. After that, you are free to use any elements you want. The lotus will transform once only and won’t change with further elemental application. Still, if you are using a Pyro character, make sure not to trigger a blast once you deploy the lotus and use Pyro on it. Honestly, Pyro and Dendro don’t promise a combo as we thought they would. Better to stick with other options for now.
Passives
Verdant Overgrowth
Lea Lotus Lamp will gain one level of Overflowing Lotuslight every second on the field, increasing the EM of active character(s) within its area by six units. Overflowing Lotuslight has a maximum cap of 10 stacks.
With a maximum of 60 Elemental mastery that you can gain from this passive, you can really deal a good amount of reaction damage if you have stacked up from Elemental mastery on the Traveler. If you don’t know how Elemental mastery works or how good it is in reaction-based teams, then I highly recommend you to go over our Elemental Mastery guide.
Verdant Luxury
Every unit of Elemental Mastery the Traveler possesses boosts the damage dealt by Razorgrass Blade by 0.15% and the damage dealt by Surgent Manifestation by 0.1%
Personally, I won’t suggest you build the Traveler onto damage dealing role because they really shine in a Dendro support role. If you have sufficient Elemental mastery on them, you can gain a boost in your skill and burst damage with ease.
Constellations
Symbiotic Creeper
After Razorgrass Blade hits an enemy, it will regenerate 3.5 energy for the Traveler.
The skill doesn’t have a high cooldown, so with this constellation unlocked, you can get lower Energy recharge requirements a bit.
Green Resilience
Lea Lotus Lamp’s duration increases by 3 seconds.
A fantastic addition to the Traveler’s kit. Lea Lotus Lamp is the bread and butter of the Traveler’s kit, and having its duration extension is a cherry on top.
Whirling Weeds
With a maximum upgrade level of 15, this constellation increases the level of Razorgrass Blade by three levels.
Treacle Grass
After the Lea Lotus Lamp triggers a Lotuslight Transfiguration, it will obtain five stacks of the Overflowing Lotuslight effect from the passive talent “Verdant Overgrowth.” For this constellation, you must have unlocked this passive talent first.
Another constellation that’s oriented towards support gameplay where you will start with 30 Elemental mastery on the Traveler. More the Elemental mastery more the reaction damage. It’s as simple as it is.
Viridian Transience
With a maximum upgrade level of 15, this constellation increases the level of Surgent Manifestation by three levels.
Withering Aggregation
The Dendro damage bonus of the character under the effect of Overflowing Lotuslight, created by the Lea Lotus Lamp, increases by 12 %. Suppose the lamp has experienced a Lotuslight Transfiguration previously. In that case, the character will also gain a 12 % damage bonus for that corresponding element.
Traveler’s all constellations are support oriented, and even this constellation is a really nice addition to their kit. You will get a small boost in Dendro damage bonus and the element that comes in contact with the Lea Lotus Lamp.
Artifacts
If you don’t have dedicated batteries for your team, I suggest you use an Energy recharge sands on the Traveler. The battery is just a term for a character who can generate particles for other team members. The usual build will be an Energy recharge, Dendro damage bonus, and CRIT rate if you use Favonius Warbow. However, if you want to maximize the reaction damage, I highly suggest you stack up at least one Elemental Mastery attribute. Still, ensure sufficient Energy recharge; otherwise, all the work will be done in vain.
Deepwood Memories
- 2-piece set bonus: +15 % Dendro damage bonus
- 4-piece set bonus: A character’s skill or burst will reduce 30 % Dendro RES for 8s from enemies upon contact. The effect persists if the character is off the field.
Deepwood Memories is a good set for the Traveler if you want to use them as Dendro support. I highly recommend this set because you can reduce enemies’ Dendro RES for a few seconds. The Traveler is a really good off-field support. You can use the elemental skill, pop up your burst and switch back to your main character to deal damage.
Gilded Dreams
- 2-piece set bonus: +80 Elemental Mastery
- 4-piece set bonus: In 8 seconds of an elemental reaction, the character gets bonus effects depending on the element of other team members. If the element is the same, the attack increases by 14%; otherwise, the Elemental mastery increases by 50 units per character. The buffs will count up to 3 characters, and the effect can trigger once every 8 s. The character with this set can trigger the effect off the field also.
Gilded Dreams is for those players who want to use the Traveler to trigger elemental reactions. Usually, when you are triggering elemental reactions, you need Elemental mastery to amplify their damage—as for the Traveler, having EM on them is good if you want them to trigger Dendro reactions. However, I won’t recommend going beyond the limits to build them on a complete EM artifact combination because you may run dry on energy recharge. If you really want to build a full EM build on the Traveler, then make sure you have a character to funnel energy particles to the Traveler.
Emblem of the Severed Fate
- 2-piece set bonus:+20 % Energy recharge
- 4-piece set bonus: Obtain 25 % of total energy recharge burst damage bonus with a maximum limit of 75 % damage bonus.
Travelers’ burst is expensive, and if you want to use their burst without much hassle, then this set is really good for them. Not only are you getting extra energy recharge, but also a burst damage bonus. Coupling this artifact set with an energy recharge weapon is a fantastic option to go with.
Nobless Oblige
- 2-piece set bonus: Burst damage bonus + 20 %
- 4-piece set bonus: Attack increases for all party members by 20 % for 12 s, and the effect doesn’t stack.
Noblesse Oblige is a defacto set for support characters, and Traveler is no exception to this. If you don’t have good pieces for the artifacts mentioned above, there is no bad in going with Noblesse Oblige and benefiting from the set’s benefits.
Weapons
I’m considering that you want to build the Traveler as a supporting character, not as a main damage-dealing character. If you want to go for the main damage-dealing role, then I suggest you equip swords with offensive attributes like CRIT rate, CRIT damage, or ATK %. These stats will help you to maximize your personal damage, and you can even go with Physical damage swords, but that’s not something I would recommend.
Interesting read: Comprehensive Guide to Dendro Weapons.
Skyward blade (5-star)
A decent weapon with Energy recharge as its secondary substat whose passive provides a minor buff in movement speed, attack speed, CRIT rate, and normal and charged attack damage. Unless you are running this sword on Bennett, you can use this option on the Traveler to benefit from its passives or energy recharge. However, it’s situational, as other 4-star options might work well in your favor with higher refinements.
Freedom Sworn (5-star)
Kaedehara Kazuha’s signature weapon features Elemental mastery as its substat. It increases damage, attack, and standard attack damage mechanics by a good percentage. For sure, this weapon is indeed a good choice if you want the Traveler to trigger Dendro reactions.
Sapwood Blade (4-star)
This new Sumeru craftable weapon grants Elemental Mastery from its passive after triggering Dendro reactions and features Energy recharge as its’ secondary stat. However, I recommend using this weapon only if your team rotations are a bit longer, which takes around 20 seconds.
Favonius Sword (4-star)
Favonius Sword is a fine option if you want a better uptime on your Traveler’s elemental burst. Not only do you get Energy recharge as a secondary stat but also a passive that helps to generate energy particles for your character.
Iron Sting (4-star)
Iron sting is another good option if you don’t have Freedom Sworn and want to have more Elemental mastery on your character. You can have a better passive benefit with more refinements, but I don’t think you will use that more in team rotations.
Dark Iron Sword (3-star)
Dark Iron sword is a rare weapon that features Elemental mastery as its secondary stat where the passive favors Elemental reactions. Not only do you get Elemental mastery, but the passive also boosts attack, which is suitable for Traveler’s personal damage. As of writing this guide in 3.0, there are no additional refinements for this weapon and only obtainable Chen the Sharp, a street food vendor in Liyue.
Team Compositions
Unless you are running a team where you are dealing Physical damage to the enemies, I highly recommend having one Anemo character with the Viridescent Venerer set to shred elemental resistance from the enemies. You cannot shred Geo or Dendro resistance because they cannot be swirled. However, you can use the Deepwood Memories artifact set to reduce Dendro resistance.
Before diving into the reactions, if you don’t know about the new Dendro reactions, I highly recommend you check out our Dendro reactions guide to get an overview of them. I will use reaction names to refer to team compositions, giving a better idea of what you will do in that composition.
Mono-Dendro
3 x Dendro Flex
Mono-element teams aren’t popular. However, I used them several times to ace a few spiral abyss chambers. If you want to go with a Mono-Dendro team, I highly recommend having a healer like Kuki Shinobu or Dori in it to heal and trigger Quicken simultaneously for increased Spread damage. Still, if you don’t have her, you can go with other healers or a character like Zhongli to tank incoming damage.
Bloom
Traveler Hydro Anemo Flex
Bloom teams focus on generated Bloom seeds that appear when Dendro and Hydro react together. You can chip in another character from the existing team element to benefit from Elemental resonance here. In Bloom teams, you can have an Anemo character group up the seeds, and once the counter expires, they explode to deal damage to the enemies. Anemo characters like Kazuha, Sucrose, or Venti are suitable for a group up the enemies and take benefit from most of the Dendro reactions.
Hyperbloom
Traveler Hydro Electro Anemo
Hyperbloom is a sub-reaction in Bloom where you apply Electro on Bloom seeds, and they are home to the nearby enemies dealing damage in a small area. Mostly it has similar mechanics as Bloom, that being able to group up the seeds until you apply Electro to them.
Quicken, Aggravate, or Spread
Traveler Electro Anemo Flex
All these three reactions come under the Umbrella of Catalyze that happens when Dendro comes in contact with Electro. Quicken doesn’t deal damage by itself; however, it exists as a reaction status on the enemies that allows you to access Dendro sub-reactions. If you deal Electro damage on Quicken, you will get Aggravate, and Dendro will give Spread damage. Both of these relations are additive reactions means, the damage will be greater, and there will be no separate reaction damage number. To learn more about it, head to our Dendro reaction guide.
A Few Questions
Let’s go over a few questions that you may have after reading this guide. I’m sure with the new Dendro element, plenty of questions surround some players, and even I’m one among them. Let’s ponder over a few general ones.
Question: How good is Dendro Traveler as Dendro support?
Answer: So far, only three Dendro characters are in the game, Tighnari, Collei, and the Traveler. Collei does have support applications in the team, but Tighnari isn’t apt for that. Collei’s and Traveler’s kits are also unique and suited for niche team compositions. However, the key difference that makes the Traveler ace in being Dendro support is their kit. The burst reacts differently to applied elements and goes under transfiguration, which helps you to adjust to unique combat requirements. If you want better AoE, apply Hydro; if you want a blast, apply Pyro, and so on.
No doubt, this is a really good addition to their kit, making them a good Dendro support to help the team ace the content. Honestly, unless you target 36 stars in the spiral abyss, you don’t need to stress much about the meta. But still, having suitable team compositions and game knowledge will help you to fight challenging bosses in the game.
Question: Do you recommend you level up the Traveler?
Answer: I would highly recommend you to level up the Traveler because there are some quests where you have to use them, and things might take a worse turn if the Traveler isn’t strong enough. I’m not saying you should level up their talents because that’s your choice whether you want to play them. But still, you should invest in them because enemies might overpower them in certain quests where you cannot use other characters. In the Aranayaka quest chain, you have to fight a final boss where you can only use the Traveler, and it really did help me to level them up.
Another benefit is that you can use any element on them, which makes them flexible. If you have a slot on your team where you need a specific element, Traveler is a sure-shot contender for that. The Traveler will likely get access to other elements, so it’s better to be ready in advance than preparing at the very last.
Question: Which element should I use on the Traveler?
Answer: Although all the elements are good, depending on the type of team composition you are running. What matters is the constellation you get on the Traveler for each element as they add more buffs to the kit. Personally, I would go with Geo or Dendro as I find myself using Mono-geo teams or Dendro Traveler as Dendro support. I’m capitalizing on the new Dendro reactions, especially on the Catalyze reaction branch that consists of Aggravate, Spread, and Quicken. I would recommend that same to you if you are into Electro and Dendro combination.
But also, Hyperbloom and Bloom teams are indeed good if you want to use Hydro characters with Dendro ones.
Final Thoughts
Contrary to popular belief, this time, the Traveler is indeed fantastic support with the powers of Dendro. Though Geo Traveler was preferred in some team compositions, Dendro has just opened a whole new horizon of the meta. For sure, there are other contenders like Tighnari and Collei for Dendro. Still, the Traveler’s kit is rather unique and encompasses the support role under its umbrella.
That was it for the Lumine Dendro guide, and I hope you are now capable enough to build the Traveler on your own. Experiment with your characters; if you fail, don’t give up. Come back here, take inspiration, brush up on some reaction concepts and win every fight!Â
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